{ "welcome": [], "screenshots": [], "eras": [ { "id": "2004-lost-city", "title": "2004 · Lost City Era", "subtitle": "Preservation servers recreating RuneScape as it was in 2004.", "servers": [ { "id": "lost-city", "name": "Lost City", "url": "https://2004.lostcity.rs/", "featured": true, "desc": "Open-source recreation of RuneScape 2 as it launched in May 2004, rebuilt from decompiled client/server code and old cache dumps rather than guesswork. Runs live, incrementally-patched revisions instead of one static snapshot.", "highlights": [ "Play straight in the browser, no client install required", "Progresses through real 2004–2005 content updates over time, at the original pace", "Active dev team, open GitHub repo, public roadmap" ], "links": [ {"label": "Play", "url": "https://2004.lostcity.rs/"}, {"label": "Website", "url": "https://lostcity.rs/"} ] } ] }, { "id": "other-era-servers", "title": "Other Era Servers", "subtitle": "", "servers": [ { "id": "openrsc", "name": "OpenRSC", "url": "https://rsc.vet/", "featured": false, "desc": "Preservation of RuneScape Classic, the isometric pre-RS2 client from 2001–2003, before the switch to the 3D engine.", "highlights": [ "Original 2D isometric client and UI, not a reskin of a later revision", "Slower, grindier economy typical of the Classic era", "Small dedicated community focused on historical accuracy" ], "links": [] }, { "id": "2006scape", "name": "2006Scape", "url": "https://2006scape.org/", "featured": false, "desc": "Targets the RS2 client roughly a year after Lost City's starting point — post-Lost City the quest, pre-Evolution of Combat.", "highlights": [ "Wilderness and old-style PvP still intact", "Content built out toward the mid-2000s quest/skill lineup", "Fan-maintained, community-driven development" ], "links": [] }, { "id": "2009scape", "name": "2009scape", "url": "https://2009scape.org/", "featured": false, "desc": "Open-source continuation of the old RS2 client around the HD graphics upgrade era, before Evolution of Combat and the Grand Exchange changes that followed.", "highlights": [ "HD-era graphics with the old tick-based combat system", "Fully open source, community forks welcome", "Long-running project with regular content patches" ], "links": [] }, { "id": "darkan", "name": "Darkan", "url": "https://darkan.org/", "featured": false, "desc": "Solo-developed remake targeting the 2011–2012 client, later than the other entries here and closer to modern OSRS's starting point.", "highlights": [ "One-person passion project, built from scratch rather than a leaked source", "Development notes and progress posted publicly", "Smaller playerbase, actively maintained" ], "links": [] } ] } ], "links_section": { "title": "Server Lists", "disclaimer": "Unofficial private servers, not affiliated with Jagex Ltd.", "items": [ {"label": "Rune-Server", "url": "https://rune-server.org/", "desc": "private server development community"} ] } }